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   package com.robrua.orianna.type.dto.match;
   
   import javax.persistence.Id;
   
  
  @Table(name = "participantstats")
  public class ParticipantStats extends OriannaDto {
      private static final long serialVersionUID = 6303683508721189211L;
      @Id
      @GeneratedValue(strategy = .)
      private long dbId;
  
  
      /*
       * (non-Javadoc)
       * @see java.lang.Object#equals(java.lang.Object)
       */
      @Override
      public boolean equals(final Object obj) {
          if(this == obj) {
              return true;
          }
          if(obj == null) {
              return false;
          }
          if(!(obj instanceof ParticipantStats)) {
              return false;
          }
          final ParticipantStats other = (ParticipantStats)obj;
          if( == null) {
              if(other.assists != null) {
                  return false;
              }
          }
          else if(!.equals(other.assists)) {
              return false;
          }
          if( == null) {
              if(other.champLevel != null) {
                  return false;
              }
          }
          else if(!.equals(other.champLevel)) {
              return false;
          }
          if( == null) {
              if(other.combatPlayerScore != null) {
                  return false;
              }
          }
          else if(!.equals(other.combatPlayerScore)) {
              return false;
          }
          if( == null) {
              if(other.deaths != null) {
                  return false;
              }
          }
          else if(!.equals(other.deaths)) {
              return false;
          }
          if( == null) {
              if(other.doubleKills != null) {
                  return false;
              }
          }
          else if(!.equals(other.doubleKills)) {
              return false;
          }
          if( == null) {
              if(other.firstBloodAssist != null) {
                  return false;
              }
          }
          else if(!.equals(other.firstBloodAssist)) {
              return false;
          }
          if( == null) {
              if(other.firstBloodKill != null) {
                  return false;
              }
          }
          else if(!.equals(other.firstBloodKill)) {
              return false;
          }
         if( == null) {
             if(other.firstInhibitorAssist != null) {
                 return false;
             }
         }
         else if(!.equals(other.firstInhibitorAssist)) {
             return false;
         }
         if( == null) {
             if(other.firstInhibitorKill != null) {
                 return false;
             }
         }
         else if(!.equals(other.firstInhibitorKill)) {
             return false;
         }
         if( == null) {
             if(other.firstTowerAssist != null) {
                 return false;
             }
         }
         else if(!.equals(other.firstTowerAssist)) {
             return false;
         }
         if( == null) {
             if(other.firstTowerKill != null) {
                 return false;
             }
         }
         else if(!.equals(other.firstTowerKill)) {
             return false;
         }
         if( == null) {
             if(other.goldEarned != null) {
                 return false;
             }
         }
         else if(!.equals(other.goldEarned)) {
             return false;
         }
         if( == null) {
             if(other.goldSpent != null) {
                 return false;
             }
         }
         else if(!.equals(other.goldSpent)) {
             return false;
         }
         if( == null) {
             if(other.inhibitorKills != null) {
                 return false;
             }
         }
         else if(!.equals(other.inhibitorKills)) {
             return false;
         }
         if( == null) {
             if(other.item0 != null) {
                 return false;
             }
         }
         else if(!.equals(other.item0)) {
             return false;
         }
         if( == null) {
             if(other.item1 != null) {
                 return false;
             }
         }
         else if(!.equals(other.item1)) {
             return false;
         }
         if( == null) {
             if(other.item2 != null) {
                 return false;
             }
         }
         else if(!.equals(other.item2)) {
             return false;
         }
         if( == null) {
             if(other.item3 != null) {
                 return false;
             }
         }
         else if(!.equals(other.item3)) {
             return false;
         }
         if( == null) {
             if(other.item4 != null) {
                 return false;
             }
         }
         else if(!.equals(other.item4)) {
             return false;
         }
         if( == null) {
             if(other.item5 != null) {
                 return false;
             }
         }
         else if(!.equals(other.item5)) {
             return false;
         }
         if( == null) {
             if(other.item6 != null) {
                 return false;
             }
         }
         else if(!.equals(other.item6)) {
             return false;
         }
         if( == null) {
             if(other.killingSprees != null) {
                 return false;
             }
         }
         else if(!.equals(other.killingSprees)) {
             return false;
         }
         if( == null) {
             if(other.kills != null) {
                 return false;
             }
         }
         else if(!.equals(other.kills)) {
             return false;
         }
         if( == null) {
             if(other.largestCriticalStrike != null) {
                 return false;
             }
         }
         else if(!.equals(other.largestCriticalStrike)) {
             return false;
         }
         if( == null) {
             if(other.largestKillingSpree != null) {
                 return false;
             }
         }
         else if(!.equals(other.largestKillingSpree)) {
             return false;
         }
         if( == null) {
             if(other.largestMultiKill != null) {
                 return false;
             }
         }
         else if(!.equals(other.largestMultiKill)) {
             return false;
         }
         if( == null) {
             if(other.magicDamageDealt != null) {
                 return false;
             }
         }
         else if(!.equals(other.magicDamageDealt)) {
             return false;
         }
         if( == null) {
             if(other.magicDamageDealtToChampions != null) {
                 return false;
             }
         }
         else if(!.equals(other.magicDamageDealtToChampions)) {
             return false;
         }
         if( == null) {
             if(other.magicDamageTaken != null) {
                 return false;
             }
         }
         else if(!.equals(other.magicDamageTaken)) {
             return false;
         }
         if( == null) {
             if(other.minionsKilled != null) {
                 return false;
             }
         }
         else if(!.equals(other.minionsKilled)) {
             return false;
         }
         if( == null) {
             if(other.neutralMinionsKilled != null) {
                 return false;
             }
         }
         else if(!.equals(other.neutralMinionsKilled)) {
             return false;
         }
         if( == null) {
             if(other.neutralMinionsKilledEnemyJungle != null) {
                 return false;
             }
         }
         else if(!.equals(other.neutralMinionsKilledEnemyJungle)) {
             return false;
         }
         if( == null) {
             if(other.neutralMinionsKilledTeamJungle != null) {
                 return false;
             }
         }
         else if(!.equals(other.neutralMinionsKilledTeamJungle)) {
             return false;
         }
         if( == null) {
             if(other.nodeCapture != null) {
                 return false;
             }
         }
         else if(!.equals(other.nodeCapture)) {
             return false;
         }
         if( == null) {
             if(other.nodeCaptureAssist != null) {
                 return false;
             }
         }
         else if(!.equals(other.nodeCaptureAssist)) {
             return false;
         }
         if( == null) {
             if(other.nodeNeutralize != null) {
                 return false;
             }
         }
         else if(!.equals(other.nodeNeutralize)) {
             return false;
         }
         if( == null) {
             if(other.nodeNeutralizeAssist != null) {
                 return false;
             }
         }
         else if(!.equals(other.nodeNeutralizeAssist)) {
             return false;
         }
         if( == null) {
             if(other.objectivePlayerScore != null) {
                 return false;
             }
         }
         else if(!.equals(other.objectivePlayerScore)) {
             return false;
         }
         if( == null) {
             if(other.pentaKills != null) {
                 return false;
             }
         }
         else if(!.equals(other.pentaKills)) {
             return false;
         }
         if( == null) {
             if(other.physicalDamageDealt != null) {
                 return false;
             }
         }
         else if(!.equals(other.physicalDamageDealt)) {
             return false;
         }
         if( == null) {
             if(other.physicalDamageDealtToChampions != null) {
                 return false;
             }
         }
         else if(!.equals(other.physicalDamageDealtToChampions)) {
             return false;
         }
         if( == null) {
             if(other.physicalDamageTaken != null) {
                 return false;
             }
         }
         else if(!.equals(other.physicalDamageTaken)) {
             return false;
         }
         if( == null) {
             if(other.quadraKills != null) {
                 return false;
             }
         }
         else if(!.equals(other.quadraKills)) {
             return false;
         }
         if( == null) {
             if(other.sightWardsBoughtInGame != null) {
                 return false;
             }
         }
         else if(!.equals(other.sightWardsBoughtInGame)) {
             return false;
         }
         if( == null) {
             if(other.teamObjective != null) {
                 return false;
             }
         }
         else if(!.equals(other.teamObjective)) {
             return false;
         }
         if( == null) {
             if(other.totalDamageDealt != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalDamageDealt)) {
             return false;
         }
         if( == null) {
             if(other.totalDamageDealtToChampions != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalDamageDealtToChampions)) {
             return false;
         }
         if( == null) {
             if(other.totalDamageTaken != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalDamageTaken)) {
             return false;
         }
         if( == null) {
             if(other.totalHeal != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalHeal)) {
             return false;
         }
         if( == null) {
             if(other.totalPlayerScore != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalPlayerScore)) {
             return false;
         }
         if( == null) {
             if(other.totalScoreRank != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalScoreRank)) {
             return false;
         }
         if( == null) {
             if(other.totalTimeCrowdControlDealt != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalTimeCrowdControlDealt)) {
             return false;
         }
         if( == null) {
             if(other.totalUnitsHealed != null) {
                 return false;
             }
         }
         else if(!.equals(other.totalUnitsHealed)) {
             return false;
         }
         if( == null) {
             if(other.towerKills != null) {
                 return false;
             }
         }
         else if(!.equals(other.towerKills)) {
             return false;
         }
         if( == null) {
             if(other.tripleKills != null) {
                 return false;
             }
         }
         else if(!.equals(other.tripleKills)) {
             return false;
         }
         if( == null) {
             if(other.trueDamageDealt != null) {
                 return false;
             }
         }
         else if(!.equals(other.trueDamageDealt)) {
             return false;
         }
         if( == null) {
             if(other.trueDamageDealtToChampions != null) {
                 return false;
             }
         }
         else if(!.equals(other.trueDamageDealtToChampions)) {
             return false;
         }
         if( == null) {
             if(other.trueDamageTaken != null) {
                 return false;
             }
         }
         else if(!.equals(other.trueDamageTaken)) {
             return false;
         }
         if( == null) {
             if(other.unrealKills != null) {
                 return false;
             }
         }
         else if(!.equals(other.unrealKills)) {
             return false;
         }
         if( == null) {
             if(other.visionWardsBoughtInGame != null) {
                 return false;
             }
         }
         else if(!.equals(other.visionWardsBoughtInGame)) {
             return false;
         }
         if( == null) {
             if(other.wardsKilled != null) {
                 return false;
             }
         }
         else if(!.equals(other.wardsKilled)) {
             return false;
         }
         if( == null) {
             if(other.wardsPlaced != null) {
                 return false;
             }
         }
         else if(!.equals(other.wardsPlaced)) {
             return false;
         }
         if( == null) {
             if(other.winner != null) {
                 return false;
             }
         }
         else if(!.equals(other.winner)) {
             return false;
         }
         return true;
     }

    

Returns:
the assists
 
     public Long getAssists() {
         return ;
     }

    

Returns:
the champLevel
 
     public Long getChampLevel() {
         return ;
     }

    

Returns:
the combatPlayerScore
 
     public Long getCombatPlayerScore() {
         return ;
     }
 
     @Override
     public String getDataStoreIndexField(final Class<?> keyType) {
         if(keyType.equals(Long.class)) {
             return "dbId";
         }
         return null;
     }

    

Returns:
the deaths
 
     public Long getDeaths() {
         return ;
     }

    

Returns:
the doubleKills
 
     public Long getDoubleKills() {
         return ;
     }

    

Returns:
the firstBloodAssist
 
     public Boolean getFirstBloodAssist() {
         return ;
     }

    

Returns:
the firstBloodKill
 
     public Boolean getFirstBloodKill() {
         return ;
     }

    

Returns:
the firstInhibitorAssist
 
     public Boolean getFirstInhibitorAssist() {
         return ;
     }

    

Returns:
the firstInhibitorKill
 
     public Boolean getFirstInhibitorKill() {
         return ;
     }

    

Returns:
the firstTowerAssist
 
     public Boolean getFirstTowerAssist() {
         return ;
     }

    

Returns:
the firstTowerKill
 
     public Boolean getFirstTowerKill() {
         return ;
     }

    

Returns:
the goldEarned
 
     public Long getGoldEarned() {
         return ;
     }

    

Returns:
the goldSpent
 
     public Long getGoldSpent() {
         return ;
     }

    

Returns:
the inhibitorKills
 
     public Long getInhibitorKills() {
         return ;
     }

    

Returns:
the item0
 
     public Long getItem0() {
         return ;
     }

    

Returns:
the item1
 
     public Long getItem1() {
         return ;
     }

    

Returns:
the item2
 
     public Long getItem2() {
         return ;
     }

    

Returns:
the item3
 
     public Long getItem3() {
         return ;
     }

    

Returns:
the item4
 
     public Long getItem4() {
         return ;
     }

    

Returns:
the item5
 
     public Long getItem5() {
         return ;
     }

    

Returns:
the item6
 
     public Long getItem6() {
         return ;
     }

    

Returns:
the killingSprees
 
     public Long getKillingSprees() {
         return ;
     }

    

Returns:
the kills
 
     public Long getKills() {
         return ;
     }

    

Returns:
the largestCriticalStrike
 
     public Long getLargestCriticalStrike() {
         return ;
     }

    

Returns:
the largestKillingSpree
 
     public Long getLargestKillingSpree() {
         return ;
     }

    

Returns:
the largestMultiKill
 
     public Long getLargestMultiKill() {
         return ;
     }

    

Returns:
the magicDamageDealt
 
     public Long getMagicDamageDealt() {
         return ;
     }

    

Returns:
the magicDamageDealtToChampions
 
     public Long getMagicDamageDealtToChampions() {
         return ;
     }

    

Returns:
the magicDamageTaken
 
     public Long getMagicDamageTaken() {
         return ;
     }

    

Returns:
the minionsKilled
 
     public Long getMinionsKilled() {
         return ;
     }

    

Returns:
the neutralMinionsKilled
 
     public Long getNeutralMinionsKilled() {
         return ;
     }

    

Returns:
the neutralMinionsKilledEnemyJungle
 
         return ;
     }

    

Returns:
the neutralMinionsKilledTeamJungle
 
         return ;
     }

    

Returns:
the nodeCapture
 
     public Long getNodeCapture() {
         return ;
     }

    

Returns:
the nodeCaptureAssist
 
     public Long getNodeCaptureAssist() {
         return ;
     }

    

Returns:
the nodeNeutralize
 
     public Long getNodeNeutralize() {
         return ;
     }

    

Returns:
the nodeNeutralizeAssist
 
     public Long getNodeNeutralizeAssist() {
         return ;
     }

    

Returns:
the objectivePlayerScore
 
     public Long getObjectivePlayerScore() {
         return ;
     }

    

Returns:
the pentaKills
 
     public Long getPentaKills() {
         return ;
     }

    

Returns:
the physicalDamageDealt
 
     public Long getPhysicalDamageDealt() {
         return ;
     }

    

Returns:
the physicalDamageDealtToChampions
 
         return ;
     }

    

Returns:
the physicalDamageTaken
 
     public Long getPhysicalDamageTaken() {
         return ;
     }

    

Returns:
the quadraKills
 
     public Long getQuadraKills() {
         return ;
     }

    

Returns:
the sightWardsBoughtInGame
 
     public Long getSightWardsBoughtInGame() {
         return ;
     }

    

Returns:
the teamObjective
 
     public Long getTeamObjective() {
         return ;
     }

    

Returns:
the totalDamageDealt
 
     public Long getTotalDamageDealt() {
         return ;
     }

    

Returns:
the totalDamageDealtToChampions
 
     public Long getTotalDamageDealtToChampions() {
         return ;
     }

    

Returns:
the totalDamageTaken
 
     public Long getTotalDamageTaken() {
         return ;
     }

    

Returns:
the totalHeal
 
     public Long getTotalHeal() {
         return ;
     }

    

Returns:
the totalPlayerScore
 
     public Long getTotalPlayerScore() {
         return ;
     }

    

Returns:
the totalScoreRank
 
     public Long getTotalScoreRank() {
         return ;
     }

    

Returns:
the totalTimeCrowdControlDealt
 
     public Long getTotalTimeCrowdControlDealt() {
         return ;
     }

    

Returns:
the totalUnitsHealed
 
     public Long getTotalUnitsHealed() {
         return ;
     }

    

Returns:
the towerKills
 
     public Long getTowerKills() {
         return ;
     }

    

Returns:
the tripleKills
 
     public Long getTripleKills() {
         return ;
     }

    

Returns:
the trueDamageDealt
 
     public Long getTrueDamageDealt() {
         return ;
     }

    

Returns:
the trueDamageDealtToChampions
 
     public Long getTrueDamageDealtToChampions() {
         return ;
     }

    

Returns:
the trueDamageTaken
 
     public Long getTrueDamageTaken() {
         return ;
     }

    

Returns:
the unrealKills
 
     public Long getUnrealKills() {
         return ;
     }

    

Returns:
the visionWardsBoughtInGame
 
     public Long getVisionWardsBoughtInGame() {
         return ;
     }

    

Returns:
the wardsKilled
 
     public Long getWardsKilled() {
         return ;
     }

    

Returns:
the wardsPlaced
 
     public Long getWardsPlaced() {
         return ;
     }

    

Returns:
the winner
 
     public Boolean getWinner() {
         return ;
     }
 
    /*
     * (non-Javadoc)
     * @see java.lang.Object#hashCode()
     */
    @Override
    public int hashCode() {
        final int prime = 31;
        int result = 1;
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        result = prime * result + ( == null ? 0 : .hashCode());
        return result;
    }

    

Parameters:
assists the assists to set
    public void setAssists(final Long assists) {
        this. = assists;
    }

    

Parameters:
champLevel the champLevel to set
    public void setChampLevel(final Long champLevel) {
        this. = champLevel;
    }

    

Parameters:
combatPlayerScore the combatPlayerScore to set
    public void setCombatPlayerScore(final Long combatPlayerScore) {
        this. = combatPlayerScore;
    }

    

Parameters:
deaths the deaths to set
    public void setDeaths(final Long deaths) {
        this. = deaths;
    }

    

Parameters:
doubleKills the doubleKills to set
    public void setDoubleKills(final Long doubleKills) {
        this. = doubleKills;
    }

    

Parameters:
firstBloodAssist the firstBloodAssist to set
    public void setFirstBloodAssist(final Boolean firstBloodAssist) {
        this. = firstBloodAssist;
    }

    

Parameters:
firstBloodKill the firstBloodKill to set
    public void setFirstBloodKill(final Boolean firstBloodKill) {
        this. = firstBloodKill;
    }

    

Parameters:
firstInhibitorAssist the firstInhibitorAssist to set
    public void setFirstInhibitorAssist(final Boolean firstInhibitorAssist) {
        this. = firstInhibitorAssist;
    }

    

Parameters:
firstInhibitorKill the firstInhibitorKill to set
    public void setFirstInhibitorKill(final Boolean firstInhibitorKill) {
        this. = firstInhibitorKill;
    }

    

Parameters:
firstTowerAssist the firstTowerAssist to set
    public void setFirstTowerAssist(final Boolean firstTowerAssist) {
        this. = firstTowerAssist;
    }

    

Parameters:
firstTowerKill the firstTowerKill to set
    public void setFirstTowerKill(final Boolean firstTowerKill) {
        this. = firstTowerKill;
    }

    

Parameters:
goldEarned the goldEarned to set
    public void setGoldEarned(final Long goldEarned) {
        this. = goldEarned;
    }

    

Parameters:
goldSpent the goldSpent to set
    public void setGoldSpent(final Long goldSpent) {
        this. = goldSpent;
    }

    

Parameters:
inhibitorKills the inhibitorKills to set
    public void setInhibitorKills(final Long inhibitorKills) {
        this. = inhibitorKills;
    }

    

Parameters:
item0 the item0 to set
    public void setItem0(final Long item0) {
        this. = item0;
    }

    

Parameters:
item1 the item1 to set
    public void setItem1(final Long item1) {
        this. = item1;
    }

    

Parameters:
item2 the item2 to set
    public void setItem2(final Long item2) {
        this. = item2;
    }

    

Parameters:
item3 the item3 to set
    public void setItem3(final Long item3) {
        this. = item3;
    }

    

Parameters:
item4 the item4 to set
    public void setItem4(final Long item4) {
        this. = item4;
    }

    

Parameters:
item5 the item5 to set
    public void setItem5(final Long item5) {
        this. = item5;
    }

    

Parameters:
item6 the item6 to set
    public void setItem6(final Long item6) {
        this. = item6;
    }

    

Parameters:
killingSprees the killingSprees to set
    public void setKillingSprees(final Long killingSprees) {
        this. = killingSprees;
    }

    

Parameters:
kills the kills to set
    public void setKills(final Long kills) {
        this. = kills;
    }

    

Parameters:
largestCriticalStrike the largestCriticalStrike to set
    public void setLargestCriticalStrike(final Long largestCriticalStrike) {
        this. = largestCriticalStrike;
    }

    

Parameters:
largestKillingSpree the largestKillingSpree to set
    public void setLargestKillingSpree(final Long largestKillingSpree) {
        this. = largestKillingSpree;
    }

    

Parameters:
largestMultiKill the largestMultiKill to set
    public void setLargestMultiKill(final Long largestMultiKill) {
        this. = largestMultiKill;
    }

    

Parameters:
magicDamageDealt the magicDamageDealt to set
    public void setMagicDamageDealt(final Long magicDamageDealt) {
        this. = magicDamageDealt;
    }

    

Parameters:
magicDamageDealtToChampions the magicDamageDealtToChampions to set
    public void setMagicDamageDealtToChampions(final Long magicDamageDealtToChampions) {
        this. = magicDamageDealtToChampions;
    }

    

Parameters:
magicDamageTaken the magicDamageTaken to set
    public void setMagicDamageTaken(final Long magicDamageTaken) {
        this. = magicDamageTaken;
    }

    

Parameters:
minionsKilled the minionsKilled to set
    public void setMinionsKilled(final Long minionsKilled) {
        this. = minionsKilled;
    }

    

Parameters:
neutralMinionsKilled the neutralMinionsKilled to set
    public void setNeutralMinionsKilled(final Long neutralMinionsKilled) {
        this. = neutralMinionsKilled;
    }

    

Parameters:
neutralMinionsKilledEnemyJungle the neutralMinionsKilledEnemyJungle to set
    public void setNeutralMinionsKilledEnemyJungle(final Long neutralMinionsKilledEnemyJungle) {
        this. = neutralMinionsKilledEnemyJungle;
    }

    

Parameters:
neutralMinionsKilledTeamJungle the neutralMinionsKilledTeamJungle to set
    public void setNeutralMinionsKilledTeamJungle(final Long neutralMinionsKilledTeamJungle) {
        this. = neutralMinionsKilledTeamJungle;
    }

    

Parameters:
nodeCapture the nodeCapture to set
    public void setNodeCapture(final Long nodeCapture) {
        this. = nodeCapture;
    }

    

Parameters:
nodeCaptureAssist the nodeCaptureAssist to set
    public void setNodeCaptureAssist(final Long nodeCaptureAssist) {
        this. = nodeCaptureAssist;
    }

    

Parameters:
nodeNeutralize the nodeNeutralize to set
    public void setNodeNeutralize(final Long nodeNeutralize) {
        this. = nodeNeutralize;
    }

    

Parameters:
nodeNeutralizeAssist the nodeNeutralizeAssist to set
    public void setNodeNeutralizeAssist(final Long nodeNeutralizeAssist) {
        this. = nodeNeutralizeAssist;
    }

    

Parameters:
objectivePlayerScore the objectivePlayerScore to set
    public void setObjectivePlayerScore(final Long objectivePlayerScore) {
        this. = objectivePlayerScore;
    }

    

Parameters:
pentaKills the pentaKills to set
    public void setPentaKills(final Long pentaKills) {
        this. =